Difference between revisions of "COMP1010"

From CompSciWiki
Jump to: navigation, search
Line 96: Line 96:
  
  
<!--
+
 
****************************************************************************
+
<!--****************************************************************************
 +
test
 
__NOTOC__
 
__NOTOC__
 
__NOEDITSECTION__
 
__NOEDITSECTION__
Line 167: Line 168:
 
|bgcolor="#eee8aa"|<h3> Glossary: [[Glossary|Glossary of Comp Sci Terms]]</h3>
 
|bgcolor="#eee8aa"|<h3> Glossary: [[Glossary|Glossary of Comp Sci Terms]]</h3>
 
|}
 
|}
 +
-->
 
-->
 
-->

Revision as of 14:57, 26 July 2010


  COMP 1260 Wiki

1260authors.jpg
Welcome to COMP 1010 at the University of Manitoba. This text will show you how to set up your own computer so you can do your assignments at home. Confused about logging in to the website or the lab computers? Read on. Then you will learn how to write your first program in Java. And from here you'll learn how to write programs that do more than output "Hello World!". We'll show you how to use loops, call methods, write methods, and understand arrays. Just as importantly, we'll talk about the importance of solving problems and thinking like a programmer. Finally there's a chapter that's meant to show you that computer science is about much more than programming. P.S. Interested in learning more about a wiki? Or about how this wiki-based text came to be? Click here.</left>

Chapter 1: What is Programming?

Program-A-Day
Students will become familiar with application software. Core component of the course is Office software, which is used in many business environments.

Chapter 2: Java Fundamentals

This chapter covers system software, students will become familiar with operating systems concepts and the role they play in your computer.

Chapter 3: Calling Methods

This chapter will discuss hardware concepts, and allow students to become more familiar with components of a computer and how they work.

Chapter 4: Control Structures

This chapter will introduce computer networks and give examples of computer networks.

Chapter 5: Loops

This chapter describes the components of the Internet and explains how they work together.

Chapter 6: User Defined Methods

Chapter 7: Arrays

Chapter 8: More With Arrays

Chapter 9: Java In-depth

Chapter 10: More About Computer Science

Chapter 11: User Defined Methods

Chapter 12: User Defined Methods


  Welcome to the Wiki-Based Text for COMP 1010

  'center'
Written For U of M Students By U of M Students


Chapter 1: Getting Started

 

Welcome to COMP 1010 at the University of Manitoba. This text will show you how to set up your own computer so you can do your assignments at home. Confused about logging in to the website or the lab computers? Read on. Then you will learn how to write your first program in Java. And from here you'll learn how to write programs that do more than output "Hello World!". We'll show you how to use loops, call methods, write methods, and understand arrays. Just as importantly, we'll talk about the importance of solving problems and thinking like a programmer. Finally there's a chapter that's meant to show you that computer science is about much more than programming.

P.S. Interested in learning more about a wiki? Or about how this wiki-based text came to be? Click here.

Chapter 2: What is Programming?

WRITE A PROGRAM-A-DAY

Chapter 3: Java Fundamentals

Case Study I: Day One at Funky Books Inc.

Chapter 4: Calling Methods

Chapter 5: Control Structures

Chapter 6: Loops

Case Study II: Day Two at Funky Books Inc.

Chapter 7: User Defined Methods

Case Study III: Day Three at Funky Books Inc.

Chapter 8: Arrays

Case Study IV: Day Four at Funky Books Inc.

Chapter 9: More With Arrays

Chapter 10: Java In-depth

Chapter 11: More About Computer Science

Appendix A: Researching Comp Sci Topics

Appendix B: Tips for ESL Students

Appendix C: Scanner Class

Appendix D: Help on Debugging

Appendix E: Creating a Screensaver

Glossary: Glossary of Comp Sci Terms

--> -->