Difference between revisions of "Introduction to Scientific Computing (COMP 2190)"
From CompSciWiki
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|Body= | |Body= | ||
===Prerequisites=== | ===Prerequisites=== | ||
− | [[Introductory Computer Science 2 (COMP 1020)]] | + | [[Introductory Computer Science 2 (COMP 1020)]]<br> |
+ | Calculus (MATH 1500)<br> | ||
+ | Linear Algebra (MATH 1300) | ||
===Course Homepage=== | ===Course Homepage=== | ||
[http://courses.cs.umanitoba.ca/index.aspx?sec=5232 COMP 2190] | [http://courses.cs.umanitoba.ca/index.aspx?sec=5232 COMP 2190] |
Revision as of 21:29, 2 December 2010
COMP 1010 Home > Back to Chapter Topics
IntroductionHave you ever wondered how the special effects are generated in a movie? Movie graphic designers use graphic generation software which are developed based on Scientific Computing concepts to edit scenes in a movie. Scientific Computing involves creating mathematical solutions that uses computer to analyze and solve scientific and engineering problems. This course will introduce you to the concepts of numerical simulation processing and geometry computation which used primarily in graphic design. |
...By StudentsHighly recommended for students that are interested in computer graphic design. |
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Prerequisites
Introductory Computer Science 2 (COMP 1020)
Calculus (MATH 1500)
Linear Algebra (MATH 1300)