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3D Visualization of Astronomical Data using Immersive Displays
This exploratory project is aimed at performing immersive 3D visualization of astronomical data, starting with spectral-line radio data cubes from galaxies. This work is done as a collaboration between the Department of Physics and Astronomy and the Department of Computer Science at the University of Manitoba. We have built our prototype using the 3D engine Unity, because of its ease of use for integration with advanced displays such as the Visbox CAVE environment, the zSpace tabletop, or the HTC Vive VR headset. We have addressed general issues regarding 3D visualization such as: load and convert astronomy data, perform volume rendering on the GPU, and produce physically meaningful visualizations using principles of visual literacy. We are investigating the challenges to be met when designing a user interface that allows us to take advantage of this new way of exploring data.
3D Visualization of Astronomy Data Cubes using Immersive Displays
Gilles Ferrand, Jayanne English, Pourang Irani. 2016. 3D Visualization of Astronomy Data Cubes using Immersive Displays. Annual General Meeting of the Canadian Astronomical Society (CASCA).
Dr. Gilles FerrandAlumni
Canada Research Chair
at University of British Columbia Okanagan Campus
As well as:
Physics and Astronomy
University of Manitoba