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Flex-ER: A Platform to Evaluate Interaction Techniques for Immersive Visualizations
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Abstract
Extended Reality (XR) systems (which encapsulate AR, VR and MR) is an emerging field which enables the development of novel visualization and interaction techniques. To develop and to assess such techniques, researchers and designers have to face choices in terms of which development tools to adopt, and with very little information about how such tools support some of the very basic tasks for information visualization, such as selecting data items, linking and navigating. As a solution, we propose Flex-ER, a flexible web-based environment that enables users to prototype, debug and share experimental conditions and results. Flex-ER enables users to quickly switch between hardware platforms and input modalities by using a JSON specification that supports both defining interaction techniques and tasks at a low cost. We demonstrate the flexibility of the environment through three task design examples: brushing, linking and navigating. A qualitative user study suggest that Flex-ER can be helpful to prototype and explore different interaction techniques for immersive analytics.
Publisher Link
https://doi-org.uml.idm.oclc.org/10.1145/3427323
Citation
María Jesús Lobo, Christophe Hurter, and Pourang Irani. 2020. Flex-ER: A Platform to Evaluate Interaction Techniques for Immersive Visualizations. Proc. ACM Hum.-Comput. Interact. 4, ISS, Article 195 (November 2020), 20 pages. DOI:https://doi-org.uml.idm.oclc.org/10.1145/3427323
Bibtext Entry
@article{10.1145/3427323,
author = {Lobo, Mar\'{\i}a Jes\'{u}s and Hurter, Christophe and Irani, Pourang},
title = {Flex-ER: A Platform to Evaluate Interaction Techniques for Immersive Visualizations},
year = {2020},
issue_date = {November 2020},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
volume = {4},
number = {ISS},
url = {https://doi.org/10.1145/3427323},
doi = {10.1145/3427323},
abstract = {Extended Reality (XR) systems (which encapsulate AR, VR and MR) is an emerging field which enables the development of novel visualization and interaction techniques. To develop and to assess such techniques, researchers and designers have to face choices in terms of which development tools to adopt, and with very little information about how such tools support some of the very basic tasks for information visualization, such as selecting data items, linking and navigating. As a solution, we propose Flex-ER, a flexible web-based environment that enables users to prototype, debug and share experimental conditions and results. Flex-ER enables users to quickly switch between hardware platforms and input modalities by using a JSON specification that supports both defining interaction techniques and tasks at a low cost. We demonstrate the flexibility of the environment through three task design examples: brushing, linking and navigating. A qualitative user study suggest that Flex-ER can be helpful to prototype and explore different interaction techniques for immersive analytics.},
journal = {Proc. ACM Hum.-Comput. Interact.},
month = nov,
articleno = {195},
numpages = {20},
keywords = {extended reality, user studies, immersive analytics}
}
Authors
Pourang Irani
ProfessorCanada Research Chair
at University of British Columbia Okanagan Campus