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Conveyor: A Dual-Task Paradigm for Studying VR Dialogue Interfaces
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Abstract
VR applications can enhance players’ sense of presence within virtual environments. A common scenario is to have a player working on a task, while simultaneously making dialogue selections using VR. We investigate a dual-task experiment design for this scenario, and an initial study using four interfaces for dialogue selection. We found that interface naturalness – one measure of immersion – seems to have a large role in player preference, regardless of selection speed.
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Citation
Patrick Dubois, Daniel J. Rea, Kevin Hoang, Meghan Chua, Danielle King, Corey King, James E. Young and Andrea Bunt. Conveyor: A Dual-Task Paradigm for Studying VR Dialogue Interfaces. Graphics Interface (GI'18). 2018. Poster. (Best Poster Award)
Authors
Patrick Dubois
InstructorDaniel J. Rea
Assistant Professor atUniversity of New Brunswick
Kevin Hoang
AlumniCorey King
AlumniJames E.Young
ProfessorAndrea Bunt
ProfessorAs well as: Meghan Chua, Danielle King