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Daniel J. Rea

Daniel J. Rea

Assistant Professor at
University of New Brunswick

daniel.rea@cs.umanitoba.ca

tweet: @bitbytechomp


External Website ↗
Advisor: James E.Young

Research Areas: UX design, intelligent user interfaces, video game design, robotics, VR, human factors

About

Assistant Professor, co-director of HCI Lab at University of New Brunswick

Photo Credit: Kira Koop

Projects

Publications

It’s not what you think: shaping beliefs about a robot to influence a teleoperator’s expectations

Daniel J. Rea and James E. Young. 2023. It’s not what you think: shaping beliefs about a robot to influence teleoperator’s expectations and behavior. Frontiers in Robotics and AI 10, (2023). https://doi.org/10.3389/frobt.2023.1271337

Blind Trust: how making a device humanoid reduces the impact of functional errors on trust

Vattheuer, C., Baecker, A.N., Geiskkovitch, D.Y., Seo, S.H., Rea, D.J., Young, J.E.: Blind Trust: how making a device humanoid reduces the impact of functional errors on trust. In: International Conference on Social Robotics. Springer. (2020).

Where Should I Sit? Exploring the Impact of Seating Arrangement in a Human-Robot Collaborative Task

Geiskkovitch, DY, Rea, DJ, Seo, AY, Seo, SH, Postnikoff, B, Young, JE. 2020. Where should I sit? Exploring the Impact of Seating Arrangement in a Human-Robot Collaborative Task. In Proceedings of the 8th ACM International Conference on Human-Agent Interaction (HAI’20).

Social Robotics for Non-social Teleoperation

Rea, D.J., Seo, S.H. & Young, J.E. Social Robotics for Nonsocial Teleoperation: Leveraging Social Techniques to Impact Teleoperator Performance and Experience. Curr Robot Rep (2020). https://doi.org/10.1007/s43154-020-00020-7

Backseat Teleoperator: affective feedback with on-screen agents to influence teleoperation

Daniel J. Rea, James E. Young, "Backseat Teleoperator: affective feedback with on-screen agents to influence teleoperation." The ACM/IEEE International Conference on Human-Robot Interaction (HRI'19). ACM/IEEE. 2019.

Methods and Effects of Priming a Teloperator’s Perception of Robot Capabilities

Daniel J. Rea, James E. Young, "Methods and Effects of Priming a Teloperator’s Perception of Robot Capabilities." The ACM International Human-Robot Interaction Pioneers Workshop. ACM. 2019.

Infrasound for HRI: A Robot Using Low-Frequency Vibrations to Impact How People Perceive its Actions

Thiessen, R., Rea, D. J., Garcha, D. S., Cheng, C.,Young, J. E. (2019). Infrasound for HRI: A Robot Using Low-Frequency Vibrations to Impact How People Perceive its Actions. In Proceedings of the 14th ACM/IEEE International Conference of Human-Robot Interaction.

Conveyor: A Dual-Task Paradigm for Studying VR Dialogue Interfaces

Patrick Dubois, Daniel J. Rea, Kevin Hoang, Meghan Chua, Danielle King, Corey King, James E. Young and Andrea Bunt. Conveyor: A Dual-Task Paradigm for Studying VR Dialogue Interfaces. Graphics Interface (GI'18). 2018. Poster. (Best Poster Award)

It’s All in Your Head: using priming to shape an operator’s perceptions

Daniel J. Rea, James E. Young. "It’s All in Your Head: using priming to shape an operator’s perceptions and behavior during teleoperation." In Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction (HRI'18). ACM. 2018.

Tortoise and the Hare Robot: Slow and steady almost wins the race, but finishes more safely

Daniel J. Rea, Mahdi Rahmani, Neil Bruce, James E. Young. "Tortoise and the Hare Robot: Slow and steady almost wins the race, but finishes more safely," IEEE International Symposium on Robot and Human Interactive Communication, RO-MAN, 2017. Lisbon, Portugal.

Monocle

Stela H. Seo, Daniel J. Rea, Joel Wiebe, James E. Young. "Monocle: interactive detail-in-context using two pan-and-tilt cameras to improve teleoperation effectiveness," IEEE International Symposium on Robot and Human Interactive Communication, RO-MAN, 2017. Lisbon, Portugal.

Wizard of Awwws: Exploring Psychological Impact on the Researchers in Social HRI Experiments

Daniel J. Rea, Denise Geiskkovitch, James E. Young. "Wizard of Awwws: Exploring Psychological Impact on the Researchers in Social HRI Experiments." In Proceedings of alt.HRI track, Human-Robot Interaction. ACM. 2017.

Movers, Shakers, and Those Who Stand Still

Daniel J. Rea, Stela H. Seo, Neil Bruce, James E. Young. "Movers, Shakers, and Those Who Stand Still: Visual attention-grabbing techniques in robot teleoperation." In Proceedings of Human-Robot Interaction. ACM. 2017.

Playing the ‘Trust Game’ with Robots: Social Strategies and Experiences

Roberta C. Ramos Mota, Daniel J. Rea, Anna Le Tran, James E. Young, Ehud Sharlin and Mario C. Sousa. "Playing the 'Trust Game' with Robots: Social Strategies and Experiences," Robot and Human Interactive Communication (RO-MAN). 2016. New York, USA.

And he built a crooked camera

Nico Li, Daniel J. Rea, James E. Young, Ehud Sharlin, and Mario. C. Sousa, "And he built a crooked camera: a mobile visualization tool to view four-dimensional geometric objects" , Proceedings of the SIGGRAPH Asia 2015 Mobile Graphics and Interactive Applications (SA'15). 2015. Kobe, Japan.

Shared Presence

Johann Wentzel, Daniel J. Rea, James E. Young, Ehud Sharlin, "Shared Presence and Collaboration Using a Co-Located Humanoid Robot", In Adjunct Proceedings of the 3rd ACM International Conference on Human-Agent Interaction (HAI '15). 2015.

Inspector Baxter

Amy Banh, Daniel J. Rea, James E. Young, Ehud Sharlin, "Inspector Baxter: The Social Aspects of Integrating a Robot as a Quality Inspector in an Assembly Line", In Proceedings of the 3rd ACM International Conference on Human-Agent Interaction (HAI '15). 2015.

Check Your Stereotypes at the Door

Daniel J. Rea, Yan Wang and James E. Young (2015) Check Your Stereotypes at the Door: an Analysis of Gender Typecasts in Social Human-Robot Interaction, International Conference on Social Robotics (ICSR). Springer. 

PaintBoard - Prototyping Interactive Character Behaviours by Digitally Painting Storyboards (Thesis)

Daniel J. Rea. PaintBoard - Prototyping Interactive Character Behaviours by Digitally Painting Storyboards. M.Sc. Thesis (2015). University of Manitoba, Canada.

PaintBoard – Prototyping Interactive Character Behaviors by Digitally Painting Storyboards

Daniel J. Rea, Takeo Igarashi, James E. young, "PaintBoard – Prototyping Interactive Character Behaviors by Digitally Painting Storyboards", In Proceedings of the 2nd ACM International Conference on Human-Agent Interaction (HAI '14). 2014.  (Best Paper Award)

ChronoTwigger: A Visual Analytics Tool for Understanding Source and Test Co-Evolution

Barrett Ens, Daniel Rea, Roiy Shpaner, Hadi Hemmati, James E. Young, Pourang Irani. 2014. ChronoTwigger: A Visual Analytics Tool for Understanding Source and Test Co-Evolution. In Proceedings of the 2nd IEEE Working Conference on Software Visualization (VISSOFT 2014). Victoria, Canada. IEEE, 117-126.

The Roomba Mood Ring: An Ambient-Display Robot

Daniel Rea, James E. Young and Pourang Irani. 2012. The Roomba Mood Ring: An Ambient-Display Robot. In Proceedings of the 7th ACM/IEEE International Conference on Human Robot Interaction (HRI2012). Boston, Massachusetts. ACM, 217-218.