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Daniel J. Rea

Daniel J. Rea

PhD Student

daniel.rea@cs.umanitoba.ca

tweet: @bitbytechomp


External Website ↗
Advisor: James E.Young

Research Areas: UX design, intelligent user interfaces, video game design, robotics, VR, human factors

About

I'm a Ph.D. student under Dr. James E. Young at the University of Manitoba with a strong interest in game design, literature, music, and the universe in general. My background's pretty varied, ranging from terms at the Communications Research Centre in Ottawa, Canada researching honeypot systems and malware, to working at Advanced Telecommunications Institute International (ATR)'s IRC robot lab in Kyoto, Japan  working on pedestrian modeling with applications to robotics. My M.Sc. work with Dr. Young was developing system to help developers visually prototype artificial intelligence for non-user-controlled agents such as in games, in simulations, or robots, without the need of programming languages.

Projects

Publications

Tortoise and the Hare Robot: Slow and steady almost wins the race, but finishes more safely

Daniel J. Rea, Mahdi Rahmani, Neil Bruce, James E. Young. "Tortoise and the Hare Robot: Slow and steady almost wins the race, but finishes more safely." In Proceedings of RO-MAN. IEEE. 2017 (to appear).

Monocle

S. H. Seo, D. J. Rea, J. Wiebe, and J. E. Young, “Monocle: Interactive Detail-in-Context Using Two Pan-and-Tilt Cameras to Improve Teleoperation Effectiveness,” in IEEE RO-MAN, 2017. (to appear).

Wizard of Awwws: Exploring Psychological Impact on the Researchers in Social HRI Experiments

Daniel J. Rea, Denise Geiskkovitch, James E. Young. "Wizard of Awwws: Exploring Psychological Impact on the Researchers in Social HRI Experiments." In Proceedings of alt.HRI track, Human-Robot Interaction. ACM. 2017.

Movers, Shakers, and Those Who Stand Still

Daniel J. Rea, Stela H. Seo, Neil Bruce, James E. Young. "Movers, Shakers, and Those Who Stand Still: Visual attention-grabbing techniques in robot teleoperation." In Proceedings of Human-Robot Interaction. ACM. 2017.

Playing the ‘Trust Game’ with Robots: Social Strategies and Experiences

Roberta C. Ramos Mota, Daniel J. Rea, Anna Le Tran, James E. Young, Ehud Sharlin and Mario C. Sousa. "Playing the 'Trust Game' with Robots: Social Strategies and Experiences," Robot and Human Interactive Communication (RO-MAN). 2016. New York, USA.

And he built a crooked camera

Nico Li, Daniel J. Rea, James E. Young, Ehud Sharlin, and Mario. C. Sousa, "And he built a crooked camera: a mobile visualization tool to view four-dimensional geometric objects" , Proceedings of the SIGGRAPH Asia 2015 Mobile Graphics and Interactive Applications (SA'15). 2015. Kobe, Japan.

Shared Presence

Johann Wentzel, Daniel J. Rea, James E. Young, Ehud Sharlin, "Shared Presence and Collaboration Using a Co-Located Humanoid Robot", In Adjunct Proceedings of the 3rd ACM International Conference on Human-Agent Interaction (HAI '15). 2015.

Inspector Baxter

Amy Banh, Daniel J. Rea, James E. Young, Ehud Sharlin, "Inspector Baxter: The Social Aspects of Integrating a Robot as a Quality Inspector in an Assembly Line", In Proceedings of the 3rd ACM International Conference on Human-Agent Interaction (HAI '15). 2015.

Check Your Stereotypes at the Door

Daniel J. Rea, Yan Wang and James E. Young (2015) Check Your Stereotypes at the Door: an Analysis of Gender Typecasts in Social Human-Robot Interaction, International Conference on Social Robotics (ICSR). Springer. 

PaintBoard - Prototyping Interactive Character Behaviours by Digitally Painting Storyboards (Thesis)

Daniel J. Rea. PaintBoard - Prototyping Interactive Character Behaviours by Digitally Painting Storyboards. M.Sc. Thesis (2015). University of Manitoba, Canada.

PaintBoard – Prototyping Interactive Character Behaviors by Digitally Painting Storyboards

Daniel J. Rea, Takeo Igarashi, James E. young, "PaintBoard – Prototyping Interactive Character Behaviors by Digitally Painting Storyboards", In Proceedings of the 2nd ACM International Conference on Human-Agent Interaction (HAI '14). 2014.  (Best Paper Award)

ChronoTwigger: A Visual Analytics Tool for Understanding Source and Test Co-Evolution

Barrett Ens, Daniel Rea, Roiy Shpaner, Hadi Hemmati, James E. Young, Pourang Irani. 2014. ChronoTwigger: A Visual Analytics Tool for Understanding Source and Test Co-Evolution. In Proceedings of the 2nd IEEE Working Conference on Software Visualization (VISSOFT 2014). Victoria, Canada. IEEE, 117-126.

The Roomba Mood Ring: An Ambient-Display Robot

Daniel Rea, James E. Young and Pourang Irani. 2012. The Roomba Mood Ring: An Ambient-Display Robot. In Proceedings of the 7th ACM/IEEE International Conference on Human Robot Interaction (HRI2012). Boston, Massachusetts. ACM, 217-218.