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James E.Young

James E.Young

Associate Professor

Email: young@cs.umanitoba.ca

Phone: (lab) +1-204-474-6791

 


External Website ↗

About

Associate Professor, University of Manitoba

Projects

Publications

Tortoise and the Hare Robot: Slow and steady almost wins the race, but finishes more safely

Daniel J. Rea, Mahdi Rahmani, Neil Bruce, James E. Young. "Tortoise and the Hare Robot: Slow and steady almost wins the race, but finishes more safely." In Proceedings of RO-MAN. IEEE. 2017 (to appear).

Where are the robots? In-feed embedded techniques for visualizing robot team member locations

S. H. Seo, J. E. Young, and P. Irani, “Where are the robots? In-feed embedded techniques for visualizing robot team member locations,” in IEEE RO-MAN, 2017. (to appear).

Monocle

S. H. Seo, D. J. Rea, J. Wiebe, and J. E. Young, “Monocle: Interactive Detail-in-Context Using Two Pan-and-Tilt Cameras to Improve Teleoperation Effectiveness,” in IEEE RO-MAN, 2017. (to appear).

Wizard of Awwws: Exploring Psychological Impact on the Researchers in Social HRI Experiments

Daniel J. Rea, Denise Geiskkovitch, James E. Young. "Wizard of Awwws: Exploring Psychological Impact on the Researchers in Social HRI Experiments." In Proceedings of alt.HRI track, Human-Robot Interaction. ACM. 2017.

Picassnake: Robot Performance Art

Stela H. Seo and James E. Young. 2017. Picassnake: Robot Performance Art. HRI'17 Video & Demo Section, In proceedings of the 12th ACM/IEEE international conference on Human-Robot Interaction, HRI2017, Vienna, Austria. DOI=10.1145/3029798.3036650 http://dx.doi.org/10.1145/3029798.3036650

An HRI Graduate Course for Exposing Technologists

James E. Young, "An HRI Graduate Course for Exposing Technologists to the Importance of Considering Social Aspects of Technology". Journal of Human-Robot Interaction: Special Issue on Education in Human-Robot Interaction. (Accepted to appear).

Movers, Shakers, and Those Who Stand Still

Daniel J. Rea, Stela H. Seo, Neil Bruce, James E. Young. "Movers, Shakers, and Those Who Stand Still: Visual attention-grabbing techniques in robot teleoperation." In Proceedings of Human-Robot Interaction. ACM. 2017.

Playing the ‘Trust Game’ with Robots: Social Strategies and Experiences

Roberta C. Ramos Mota, Daniel J. Rea, Anna Le Tran, James E. Young, Ehud Sharlin and Mario C. Sousa. "Playing the 'Trust Game' with Robots: Social Strategies and Experiences," Robot and Human Interactive Communication (RO-MAN). 2016. New York, USA.

Icons for Kids: Can Young Children Understand Graphical Representations of App Store Categories?

Wiebe, M., Geiskovitvch, D.Y.,  Bunt, A., Young, J.E., and Glenwright, M. Icons for kids: Can young kids understand graphical representations of App store categories? Proceedings of Graphics Interface 2016, 4 pages, to appear.

Please Continue, We Need More Data: An Exploration of Obedience to Robots

Geiskkovitch, D. Y., Seo, S. H., Cormier, D., Young, J. E. (2016). Please continue, we need more data: an exploration of obedience to robots. Journal of Human Robot Interaction.

And he built a crooked camera

Nico Li, Daniel J. Rea, James E. Young, Ehud Sharlin, and Mario. C. Sousa, "And he built a crooked camera: a mobile visualization tool to view four-dimensional geometric objects" , Proceedings of the SIGGRAPH Asia 2015 Mobile Graphics and Interactive Applications (SA'15). 2015. Kobe, Japan.

Shared Presence

Johann Wentzel, Daniel J. Rea, James E. Young, Ehud Sharlin, "Shared Presence and Collaboration Using a Co-Located Humanoid Robot", In Adjunct Proceedings of the 3rd ACM International Conference on Human-Agent Interaction (HAI '15). 2015.

Inspector Baxter

Amy Banh, Daniel J. Rea, James E. Young, Ehud Sharlin, "Inspector Baxter: The Social Aspects of Integrating a Robot as a Quality Inspector in an Assembly Line", In Proceedings of the 3rd ACM International Conference on Human-Agent Interaction (HAI '15). 2015.

Check Your Stereotypes at the Door

Daniel J. Rea, Yan Wang and James E. Young (2015) Check Your Stereotypes at the Door: an Analysis of Gender Typecasts in Social Human-Robot Interaction, International Conference on Social Robotics (ICSR). Springer. 

Women and Men Collaborating with Robots on Assembly Lines

Stela H. Seo, Jihyang Gu, Seongmi Jeong, Keelin Griffin, James E. Young, Andrea Bunt, and Susan Prentice. 2015. Women and men collaborating with robots on assembly lines: designing a novel evaluation scenario for collocated human-robot teamwork. In Proceedings of the third international conference on Human-agent interaction (HAI '15). ACM, Daegu, Kyungpook, Republic of Korea. DOI=10.1145/2814940.2814948 http://dx.doi.org/10.1145/2814940.2814948

How to Manage Robots and People Working Together

Young, J. E. How to Manage Robots and People Working Together. Wall Street Journal Journal Report: Leadership. June 3, 2015. Wall Street Journal

Would you feel sorry for a simulated robot? Study shows people empathize more with the real thing

Stela H. Seo, Denise Geiskkovitch, Masayuki Nakane, Corey King, and James E. Young. Would you feel sorry for a simulated robot? Study shows people empathize more with the real thing. Robohub, March 2015. http://robohub.org/would-you-feel-sorry-for-a-simulated-robot-study-shows-people-empathize-more-with-the-real-thing/

Autonomy, Embodiment, and Obedience to Robots

Denise Geiskkovitch, Stela H. Seo, James E. Young. “Autonomy, Embodiment, and Obedience to Robots,” In the adjunct proceedings of the 10th ACM/IEEE international conference on Human-Robot Interaction, HRI’2015, HRI Pioneers Workshop, Portland, Oregon, USA.

Poor Thing! Would You Feel Sorry for a Simulated Robot?

Stela H. Seo, Denise Geiskkovitch, Masayuki Nakane, Corey King, James E. Young. “Poor Thing! Would You Feel Sorry for a Simulated Robot? A comparison of empathy toward a physical and a simulated robot,” In proceedings of the 10th ACM/IEEE international conference on Human-Robot Interaction, HRI’2015, Portland, Oregon, USA.

Alerting Users by Animating Content on a Transforming Tabletop Interface

Stela H. Seo, Kazuki Takashima, Jim Young, Yoshifumi Kitamura, "Alerting Users by Animating Content on a Transforming Tabletop Interface", In Proceedings of the Human Interface Symposium. 2014.

Can Robots be Managers, Too?

Young, James E., Cormier, Derek. "Can Robots be Managers, Too?." Harvard Business Review.  April 2, 2014. http://blogs.hbr.org/2014/04/can-robots-be-managers-too/. (invited)

More Human than Human? A Visual Processing Approach to Exploring Believability of Android Faces

Masayuki Nakane, James E. Young, and Neil D. B. Bruce. "More Human than Human? A Visual Processing Approach to Exploring Believability of Android Faces." In the proceeding of the 2nd ACM International Conference on Human-Agent Interaction, 2014.

PaintBoard – Prototyping Interactive Character Behaviors by Digitally Painting Storyboards

Daniel J. Rea, Takeo Igarashi, James E. young, "PaintBoard – Prototyping Interactive Character Behaviors by Digitally Painting Storyboards", In Proceedings of the 2nd ACM International Conference on Human-Agent Interaction (HAI '14). 2014.  (Best Paper Award)

Beyond “Pink” and “Blue”: Gendered Attitudes Towards Robots in Society

Yan Wang and James E. Young (2014) Beyond "Pink" and "Blue": Gendered Attitudes Towards Robots in Society. Proceedings of Gender and IT Appropriation (GenderIT'14), Pages 49 -59

ChronoTwigger: A Visual Analytics Tool for Understanding Source and Test Co-Evolution

Barrett Ens, Daniel Rea, Roiy Shpaner, Hadi Hemmati, James E. Young, Pourang Irani. 2014. ChronoTwigger: A Visual Analytics Tool for Understanding Source and Test Co-Evolution. In Proceedings of the 2nd IEEE Working Conference on Software Visualization (VISSOFT 2014). Victoria, Canada. IEEE, 117-126.

Involving Children in Content Control:  A Collaborative and Education-Oriented Content Filtering App

Yasmeen Hashish, Andrea Bunt, and James E. Young (2014) Involving Children in Content Control: A Collaborative and Education-Oriented Content Filtering Approach. In Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI 2014), pp. 1797-1806.

Ouch! How Embodied Damage Indicators in First-Person Shooting Games Impact Gaming

James E. Young, Ibrahim Shahin, and Masayuki Nakane. "Ouch! How Embodied Damage Indicators in First-Person Shooting Games Impact Gaming Experience." Advances in Computer Entertainment. Springer International Publishing, 2013. 660-664.

Would You Do as a Robot Commands? An Obedience Study for Human-Robot Interaction

Derek Cormier, Gem Newman, Masayuki Nakane, James E. Young, Stephane Durocher. Would You Do as a Robot Commands? An Obedience Study for Human-Robot Interaction. In Proceedings of the First International Conference on Human-Agent Interaction, iHAI'13.

User-Centered Programming by Demonstration: Stylistic Elements of Behavior

James E. Young, Kentaro Ishii, Takeo Igarashi, and Ehud Sharlin. User-Centered Programming by Demonstration: Stylistic Elements of Behavior. In Proceedings of the International Joint Conference on Artificial Intelligence, IJCAI '13. To appear.

Evaluating a Dog-Tail Interface for Communicating Robotic States

Ashish Singh, James E. Young. Animal-Inspired Peripheral Interaction: Evaluating a Dog-Tail Interface for Communicating Robotic States. In proceedings of the Workshop on Peripheral Interaction: Embedding HCI in Everyday Life at the 14th IFIP TC 13 international conference on Human-Computer Interaction - INTERACT'13, 33-38.

An Interface for Remote Robotic Manipulator Control That Reduces Task Load and Fatigue

Ashish Singh, Stela H. Seo, Yasmeen Hashish, Masayuki Nakane, James E. Young, Andrea Bunt. An Interface for Remote Robotic Manipulator Control That Reduces Task Load and Fatigue. In proceedings of the IEEE international conference on Robot and Human Interactive Communication, 2013. RO-MAN'2013, to appear.

A Dog Tail for Utility Robots: Exploring Affective Properties of Tail Movement

Ashish Singh, James E. Young. A Dog Tail for Utility Robots: Exploring Affective Properties of Tail Movement. In proceedings of the 14th IFIP TC 13 international conference on Human-Computer Interaction - INTERACT'13, 403-419.

Design and Evaluation Techniques for Authoring Interactive and Stylistic Behaviors

James E. Young, Takeo Igarashi, Ehud Sharlin, Daisuke Sakamoto, and Jeffrey Allen. Design and Evaluation Techniques for Authoring Interactive and Stylistic Behaviors. ACM Transactions on intelligent and interactive Systems (TiiS). In Press. ACM.

Teaching Robots Style: Designing, Evaluating Style-by-Demonstration for Interactive Robot Locomotion

James E. Young, Ehud Sharlin, and Takeo Igarashi. Teaching Robots Style: Designing and Evaluating Style-by-Demonstration for Interactive Robotic Locomotion. Human-Computer Interaction, 28(5), 2013. Taylor.

Exploring the Role of Affect Recognition in Web-Capable Applications

Stela H. Seo, James E. Young, and Andrea Bunt. 2013. Exploring the Role of Affect Recognition in Web-Capable Applications. GI '13 Poster Section Proceedings of Graphics Interface 2013. Regina, Saskatchewan.

Communicating affect via flight path

Megha Sharma, Dale Hildebrandt, Gem Newman, James E. Young, and Rasit Eskicioglu. 2013. Communicating affect via flight path: exploring use of the laban effort system for designing affective locomotion paths. In Proceedings of the 8th ACM/IEEE international conference on Human-robot interaction (HRI '13). IEEE Press, Piscataway, NJ, USA, 293-300. best paper nomination

A Dog Tail for Communicating Robotic States

Ashish Singh and James E. Young. 2013. A dog tail for communicating robotic states. In adjunct proceedings (video abstracts) of the 8th ACM/IEEE international conference on Human-Robot interaction - HRI '13 (2013), 417-418. Best Video Award 2nd Prize.

Animal-Inspired Human-Robot Interaction: A Robotic Tail for Communicating State

Ashish Singh and James E. Young. 2012. Animal-Inspired Human-Robot Interaction: A Robotic Tail for Communicating State. In adjunct proceedings (late-breaking reports) of the seventh annual ACM/IEEE international conference on Human-Robot Interaction - HRI’12 (2012), 237–238.

Style by Demonstration for Interactive Robot Motion

Jeffrey allen, James E. Young, Daisuke Sakamoto, and Takeo Igarashi. Style by Demonstration for Interactive robot Motion. In proceedings of the ACM International Conference on Designing Interactive Systems 2012, DIS '12, 592-601. ACM

The Roomba Mood Ring: An Ambient-Display Robot

Daniel Rea, James E. Young and Pourang Irani. 2012. The Roomba Mood Ring: An Ambient-Display Robot. In Proceedings of the 7th ACM/IEEE International Conference on Human Robot Interaction (HRI2012). Boston, Massachusetts. ACM, 217-218.

Style by Demonstration: Teaching Interactive Movement Style to Robots

James E. Young, Kentaro Ishii, Takeo Igarashi, and Ehud Sharlin. Style by Demonstration: Teaching Interactive Movement Style to Robots. In proceedings of the ACM International Conference on Intelligent User Interfaces 2012, IUI '12, 41-50. best paper award

Developing guidelines for in-the-field control of a team of robots

Megha Sharma, James E. Young, and Rasit Eskicioglu. 2012. Developing guidelines for in-the-field control of a team of robots. In adjunct proceedings (late-breaking reports) of the seventh annual ACM/IEEE international conference on Human-Robot Interaction (HRI '12). ACM, New York, NY, USA, 233-234.

An Exploratory Study on Joystick-Based Directing Interfaces for a Collocated Robot

Self Published, University of Manitoba Technical report. Number forthcoming.

Designing Snakey: A tangible User Interface Supporting Well Path Planning

John Harris, James E. Young, Nicole Sultanum, Paul Lapides, Ehud Sharlin, Mario Costa Sousa. Designing Snakey: A tangible User Interface Supporting Well Path Planning. In the IFIP TCI3 Conference on Human-Computer Interaction, 2011, Interact 2011, Lisbon, Portugal, September 5--9, 2011. IFIP.

How to Walk A Robot: A Dog-Leash Human-Robot Interface

James E. Young, Youichi Kamiyama, Juliane Reichenbach, Takeo Igarashi, and Ehud Sharlin. How to Walk A Robot: A Dog-Leash Human-Robot Interface. In proceedings of the IEEE International Workshop on Robot and Human Interactive Communication, 2011, RO-MAN 2011, Altanta, US, July 31-Aug 3, 2011. IEEE

Evaluating human-robot interaction: Focusing on the holistic interaction experience

James E. Young, JaYoung Sung, Amy Voida, Ehud Sharlin, Takeo Igarashi, Henrik Christensen, and Rebecca Grinter. Evaluating human-robot interaction: Focusing on the holistic interaction experience. International Journal on Social Robotics, 2011, 3(1). Springer.

Exploring Social Interaction Between Robots and People

James Young. Exploring Social Interaction Between Robots and People, PhD Dissertation, University of Calgary, August 2010.

What is Mixed Reality, anyway? Considering the boundaries of mixed reality in the context of robots

James E. Young, Ehud Sharlin, Takeo Igarashi. What is Mixed Reality, anyway? Considering the boundaries of mixed reality in the context of robots. In Mixed Reality and Human-Robot Interaction, Springer (invited). 2010.

Showing Robots how to Follow People Using a Broomstick Interface

James E. Young, Kentaro Ishii, Takeo Igarashi, and Ehud Sharlin. Showing robots how to follow people using a broomstick interface. In Adjunct Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction 2010, Late-Breaking Reports. HRI LBA '10. 133-134, ACM/IEEE.

The haptic tabletop puck: providing tactile feedback for interactive tabletops

Nicolai Marquardt, Miguel A. Nacenta, James E. Young, Sheelagh Carpendale, Saul Greenberg, and Ehud Sharlin. The haptic tabletop puck: providing tactile feedback for interactive tabletops. In proceedings of the ACM International Conference on Tabletops and Interactive Surfaces, 2009. Tabletop '09, Banff, Canada, November 23-25, 2009. ACM Press.

Situated Messages for Asynchronous Human-Robot Interaction

Nicolai Marquardt, James Young, Ehud Sharlin, and Saul Greenberg. 2009. Situated messages for asynchronous human-robot interaction. In Adjunct Proceedings (late-breaking reports) of the 4th ACM/IEEE international conference on Human robot interaction (HRI '09). ACM, New York, NY, USA, 301-302. DOI=10.1145/1514095.1514186 http://doi.acm.org/10.1145/1514095.1514186

Puppet Master: A technique for designing the actions of interactive agents by demonstration

James E. Young, Daisuke Sakamoto, Takeo Igarashi, Ehud Sharlin. Puppet Master: A technique for designing the actions of interactive agents by demonstration. Human-Agent Interaction (HAI) Symposium 2009, Dec. 2009, Tokyo. (in Japanese)

Touch and Toys: new techniques for interaction with a remote group of robots

Cheng Guo, James E. Young, and Ehud Sharlin. Touch and Toys: new techniques for interaction with a remote group of robots. In proceedings of the ACM Conference on Human Factors in Computing Systems, 2009. CHI '09, Boston, US, April 4-9, 2009, ACM Press

Toward Acceptable Domestic Robots: Applying Insights from Social Psychology

James E. Young, Richard Hawkins, Ehud Sharlin, and Takeo Igarashi. Toward Acceptable Domestic Robots: Applying Insights from Social Psychology. Inaugural Issue of the International Journal on Social Robotics 1(1) (Jan 2009). Springer

Puppet Master: Designing Reactive Character Behavior by Demonstration

James E. Young, Takeo Igarashi, and Ehud Sharlin. Puppet Master: Designing Reactive Character Behavior by Demonstration. In proceedings of the ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2008. ACM SIGGRAPH / Eurographics SCA '08, Dublin, Ireland, July 7-9 2008, pages 183-191, Eurographics Association

The Concept of a Robot

James E. Young, Ehud Sharlin, Takeo Igarashi. The Concept of a Robot. In Proceedings of the ACM/IEEE Human-Robot Interaction Pioneers Workshop, 2008. Pioneers '08, Amsterdam, Netherlands, March 12-15, 2008

Moving a Media Space into the Real World through Group-Robot Interaction

James E. Young, Gregor McEwan, Saul Greenberg and Ehud Sharlin. Moving a Media Space into the Real World through Group–Robot Interaction. In video session and in adjunct proceedings of the 5th International Conference on Pervasive Computing, 2007. Pervasive ’07, Toronto,

Feline Fun Park: A Distributed Tangible Interface for Pets and Owners

JAMES E. YOUNG, Neko Young, Saul Greenberg and Ehud Sharlin. Feline Fun Park: A Distributed Tangible Interface for Pets and Owners. In video session and in adjunct proceedings of the 5th International Conference on Pervasive Computing, 2007. Pervasive ’07, Toronto, Canada, May 13–15. Video 1:13, paper 4 pages

Robot Expressionism through Cartooning

James E. Young, Min Xin, and Ehud Sharlin. Robot Expressionism through Cartooning. In proceedings of the ACM/IEEE International Conference on Human-Robot Interaction 2007. ACM HRI '07, Washington D.C., USA, March 9-11, 2007, pages 309-316, ACM Press

AIBO Surrogate - A Group-Robot Interface

James E. Young, Gregor McEwan, Saul Greenberg and Ehud Sharlin. AIBO Surrogate – A Group-Robot Interface. Demonstration at ACM Computer Supported Cooperative Work, 2006. ACM CSCW ’06, Banff, Canada, November 4–8, 2006.

Implementing Bubblegrams: The Use of Haar-like Features for Human-Robot Interaction

James E. Young, Ehud Sharlin, and Jeffrey E. Boyd. Implementing Bubblegrams: The Use of Haar-like Features for Human-Robot Interaction. In Proceedings of the IEEE Conference on Automation Science and Engineering, 2006. IEEE CASE ’06, Shanghai, China, October 8-10, 2006, pages 308--313, IEEE Computer Society Press.

Sharing Spaces with Robots: an Integrated Environment for Human-Robot Interaction

James E. Young and Ehud Sharlin. Sharing Spaces with Robots: an Integrated Environment for Human-Robot Interaction. In Proceedings of the 1st International Symposium on Intelligent Environments, 2006. ISIE ’06, Cambridge, UK, April 5–7, 2006, pages 103–110, Cambridge, UK, April 2006. Microsoft Research Ltd., Microsoft Research Ltd. Press