COMP1010
Welcome to the Wiki-Based Text for COMP 1010 |
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Chapter 1: Getting Started |
Welcome to COMP 1010 at the University of Manitoba. This text will show you how to set up your own computer so you can do your assignments at home. Confused about logging in to the website or the lab computers? Read on. Then you will learn how to write your first program in Java. And from here you'll learn how to write programs that do more than output "Hello World!". We'll show you how to use loops, call methods, write methods, and understand arrays. Just as importantly, we'll talk about the importance of solving problems and thinking like a programmer. Finally there's a chapter that's meant to show you that computer science is about much more than programming. P.S. Interested in learning more about a wiki? Or about how this wiki-based text came to be? Click here.
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Chapter 2: What is Programming? |
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Chapter 3: Java Fundamentals |
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Case Study I: Day One at Funky Books Inc. |
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Chapter 4: Calling Methods |
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Chapter 5: Control Structures |
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Chapter 6: Loops |
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Case Study II: Day Two at Funky Books Inc. |
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Chapter 7: User Defined Methods |
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Case Study III: Day Three at Funky Books Inc. |
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Chapter 8: Arrays |
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Case Study IV: Day Four at Funky Books Inc. |
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Chapter 9: More With Arrays |
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Chapter 10: Java In-depth |
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Chapter 11: More About Computer Science |
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Appendix A: Researching Comp Sci Topics |
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Appendix B: Tips for ESL Students |
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Glossary: Glossary of Comp Sci Terms |